Game
Space Sim (Name TBD)
5 years ago

The Work Continues.


With 0.3.0 finally out the door, more attention can be given to the voxel system (which has been being worked on quietly in the background for the last year). Recently, I got a flat version of the system working, this will form the basis of the final system that will generate spherical planets. Additionally, a primitive form of random generation using seeds was finished. Now the system just needs to be adapted to a spherical world.

A build of the system has been made available for testers to check out, the controls for said build are: W,A,S,D,SPACE as there usually roles, Esc to quit, and R to reload.

Here are some photos of the current system.

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Work continues on 0.3, lately I've been working on the rocket and rocket building system.

Hmm, what is this that a picture of?

The grind continues...

Progress on the rocket, lighting, atmosphere and more!

0.3.0 is out! Its been a long hard road, but now we can finally focus on the core of the game, the voxel system.

Changelog bellow

art comission.

We are under attack!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

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So here's the first of the zodiac signs i will make for the next weeks.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!