Game
Link It Up!

6 years ago

There's no need for anyone to get hurt




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You can feel my panic in this GIF XD

The Drowned

- Rotting in silence for decades, now they rise to drag you into their eternal sleep

I added animations for connectors and I made them thicker. Hopefully, they aren't as boring to look at now :D

The Art Behind Dark Queen

...is rooted in iconic animations, and timeless pieces of art that evoke strong atmospheres and unforgettable visuals.

In this post we’ll take a look into some of the biggest inspirations that are shaping the world of Dark Queen.

Hop! Hop! ... Getting closer to release! :D #screenshotsaturday #gamedev #indiegame

How we made our combat more juicy

During playtesting sessions we realized that our combat system didn't feel as engaging as it should.

Read about the steps we took to make it feel more impactful

You can now bounce off enemies as well. It's very satisfying when you succeed at it.

Hi everyone! I wasn't posting in a while so I just wanted to let you know that that's it for now regarding Link It Up! and Thank you for following my devlogs!

New enemy type! – Skeleton Knights

- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will

From time to time you need to take a look back and see how far you've come. This is our progress in 1 year.

Can't wait to see where this game takes us in the next year.