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Hello! We want to apologize for the fact that there were no posts for a long time, almost a week. We are in the process of porting the game to another engine. We hope you understand us and we will continue to please you.
1. The game will be filled with a variety of dialogues that will be involved in the plot and that will take a lot of time in the game so that each player can understand the whole essence of what is happening in the game.
Another more levels have been reviewed and this time its group H's turn.
Here are some of the group H levels:
The location was made only today and will be finalized, which I will be able to show you the other day:
Sound effects;
More elaborated particles (garbage will be scattered, objects will move from the wind, etc.); Write what you can add here)
The Boss system is ready.
A Sound test in the beginning.
dontmindthatHPglitch
a little bit of gameplayđź‘€
We thought that we would try to post even several posts a day about our project for you.
The Dialogue update is now in Sprite's Honor!
There's so much to learn about the fairies on Isle Fae through conversation!
So what are you waiting for? Head over to the early access of Sprite's Honor on Steam - https://store.steampowered.com/app/2861360/Sprites_Honor/
We thought about it and decided to find out what you would like to see in this project . The most interesting ones will be selected and introduced into the game.
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