Thinking about doing a re-build of my old zombie games, and making vast improvements.
Do you have any tips or questions? The OG version will be 2 years old in August.
Next up
C8A1 Reload
This is where were at. The zombies work as you can see, as does the ammo and reloading. But the walls need to be coded for, the C8A1 Carbine does not work right, and i need to get things finished.
C8A1 Reload Animation, anyone? Spent over an hour on it, i think it was worth it. Tell me what you think!
Welcome! This is the official Game Jolt Community for my game Zombies Ahead! and its most recent event, Overgrowth!
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Family band complete!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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