Game
Alex The Sharpshooter 2 (LEGACY)
3 months ago

Third anniversary of Legacy ATS 2!

I actually thought it was the fourth, guess time doesn't pass as quickly as one may think.


It's genuinely crazy how it's been THREE YEARS since I started ATS 2, and it still hasn't been finished...

ATS 2 as a game actually started with a mobile gamedev tool called "Pocket Dev" (Unfortunately, that version is lost to time, so I can't really show it off) .

I remember when me and @SOSTeraDrive were testing the game in the Demo 2 days, and SOS struggled on Road-Man's stage because of the enemy spam...

(i had to nerf it afterwards lmao)

I remember these REALLY old sprites I made before ATS 1 even started development, and how much they actually sucked.

big_alex_the_sharpshooter_sprites.gif

There was one idea of the "Rainbow Missile" as an unlockable weapon too (that image above is from 2020)

I remember the very first test build of the game and how simple it was (the Legacy sprites weren't made at that point).

I remember the "update post" that I made using a crusty Internet connection before I stopped working on the game, with the shittiest idle ever (which I re-did, but I still find both of them unbearable) .

I remember when I started to seriously think about redoing the entire thing... and then...

I had an epiphany.

I realized that this was likely the best course of action, especially considering that ATS 3 would have likely sucked if I made it back then.

And so I started drawing, and conceptualizing, and drawing some more, and after 1 and a half years, I'm almost ready to start again.

ATS 2 is the sole reason I got so much better at drawing and making games.

And even though it sucked, I respect it for that.

Which is why I want to do the new version justice.

Unfortunately, I don't have anything to show for it, but I'll definitely try to make something soon enough.

Goodbye Legacy ATS 2, I finally put you to rest.



0 comments

Loading...

Next up

BELOW

port is back in development.

Where I've been

(PLEASE READ UNTIL THE END)

august 8th

day of reckoning

THE NES DEVLOG!!!

Approved by @Soldy and @SOSTeraDrive (we also made the image)

wait YOO HOLY SHIT IS THAT CELL-

"green hill's looking a lot more like sand hill right now!"

my reaction to that:

update: sonic1port is OFFICIALLY switching to sonic delta framework beta 0.01

this is the best thing that will ever happen to this game

(as you can tell this is completely unserious)

update!!!

@Marco_Antonio someone's standing out

game still aint back but have this

this took me 2 hours