The third demo, and will be available to play later today. Now, let’s review what’s been added!
First off, a bunch more references, from Pokemon, to various YouTubers, to even the dreaded boku no pico.
Also, I’ve added both sound and music to the game! I credit almost all of the music to Kevin MacLeod. It was all downloaded from incompetech.com. Aside from that, there is now a “smack” sound effect! As you can surely imagine, it get’s used a lot.
I have also done some more graphical additions, from new game backgrounds, to a background for the menu, to even a customized mouse cursor! Now, isn’t that fun?
Now, I will try to upload the soundtrack some time in the next week or so, so you can look forward to that. Now, I would love to hear your thoughts on the full version having voice. I think it sounds like a good idea, but I want to know how you think. Does it sound like a good idea? Does it seem like a waste of time? Would it make the game more or less funny? What do you think?
Well, that’s all for now. Later.
LR14 Game Development
Next up
I'm alive!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
"Our work is never over" they said.
Family band complete!
The whole squad is here!
Interested? Follow me!
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Why walk when you can jump?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
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