The third demo, and will be available to play later today. Now, let’s review what’s been added!
First off, a bunch more references, from Pokemon, to various YouTubers, to even the dreaded boku no pico.
Also, I’ve added both sound and music to the game! I credit almost all of the music to Kevin MacLeod. It was all downloaded from incompetech.com. Aside from that, there is now a “smack” sound effect! As you can surely imagine, it get’s used a lot.
I have also done some more graphical additions, from new game backgrounds, to a background for the menu, to even a customized mouse cursor! Now, isn’t that fun?
Now, I will try to upload the soundtrack some time in the next week or so, so you can look forward to that. Now, I would love to hear your thoughts on the full version having voice. I think it sounds like a good idea, but I want to know how you think. Does it sound like a good idea? Does it seem like a waste of time? Would it make the game more or less funny? What do you think?
Well, that’s all for now. Later.
LR14 Game Development
Next up
I'm alive!
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Werehog transformation process. #sonicunleashed
What you all think
Why walk when you can jump?
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
I made a small jungle house.
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!










0 comments