Guys, for those who did not see yesterday posted new update for Wit 2 (War In Itak 2) was only to fix small errors and bugs that I rarely encounter, but this update, puts a puppy, for more information see the last noticia.Ja I am developing the War In Itak 3: the order of the destination by the development it is going well, as I said the new game will have new tileset (exterior decoration and interior) but in the beta to be launched will be the original tileset the rpg maker vx ace, the history of the game is very complicated now will be very difficult to understand-there, but you will enjoy this way, the gameplay ta very faithful (even too much, because it is the same) to and who want the definitive edition, that comes with the second game with easter eggs and achievements and Skins package used in the second, first and third game to know how are the characters and the young and for those who want a wallpaper package, or who want screenshot of development Also, the definitive need a key to open the winrar file can choose how for the Definitive Edition
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Path of Kami: The Evolution of the Lore
"Our work is never over" they said.
The whole squad is here!
Interested? Follow me!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
A merchant has set up shop in our dungeons. Because where else would you open a general store?










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