Game
Inverse
7 years ago

This game is being put on hold for a while until I get motivation to work on it again, I recently have been working on an entirely new game (Started when I forgot to back up Inverse) and I've been really motivated to work on it instead. I'll show it soon.




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P2. I have a few school related things to get done, but when winter break comes, I'll try to get as much as I can done to begin releasing the World 2 Demo of the game. I plan to release a Demo every world so stay tuned! (World 2 is 1/2 Done :D)

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Werehog transformation process. #sonicunleashed

What you all think

Cash Banooca

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)