Next up
There may be a lot of numbers missing, but look! Uncapped AI! The ganerators are done in terms of coding. Now onto Hellbound PNM!
I've still yet to be done with this game! :)
Here's what the Uncapped AI looks like in-game!
(No dev keys were used, this is how fast they can actually get!)
Two for one!
"BOO! Heheh... Did I scare you? Oh, I bet I did! >:]"
Oh, and since TEoD V1 was only a Two-Night demo, these sprites were never used. So, uhh... Here have these I guess...
Hey! So, Y'know how nights 5 onwards are unplayable in OWWP 3 due to a bug? Well, that isn't 100% true. If you hold the keys "S D F + Enter" on the main menu, it'll give u night 6 and the extras (plus two stars!) (P.S. U have to use the + key)
Honestly, I kinda got bored today and thought: "I should add Uncapped AI". :P
Also, I forgor earlier: Credit to: @peytonjmurdock
(I used the FNaC 1, BB! uncapped AI and modified it a little!)
Here's a thing!
Here's the roster! You can really see each pixel! (Yeah I had to, since the game's aspect ratio is TINY. So, bigger icons wouldn't fit)











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