2 years ago

This game will have 4 new mechanics which defintely are useful for some of two amnitronics that have been revealed




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early test version of neuron simulation, idea from soom,

bro's figuring out how to solve world hunger

thingy, gonna add more of these dots, then i'm gonna add enemies.

okay so i've ran into an issue, so i have two options, i either make it's energy be higher than usual, or make it's dendrites split the data to several chunks so it avoids high energy needs. And i may go with the second option because yes and why not.

Evelator (Teaser)

maximum 55 fps for photon shaders, cool, my old pc probably would run it on 5 fps or smth even with the settings tweaking which btw i did for my new pc because otherwise it would run at 28-39, i think now it runs on at least 34-55 fps

some progress... gonna add more neurons to it soon, maybe could train it for it to speak, i mean it's very possible it has the capacity and dendrites to split up the huge value of saying hello which is: 85121215 to 8 5 12 12 15.

Jumpscare update

(White Jolly)

just some footage of the cells.