Game
Detention (ζ‹˜η•™)

21 days ago

This is a drawing that I did for the game and I love it hope you like the drawing.


Remember when I was talking about the main menu that I posted. Yes I wasn't kidding when I said that because the drawing that I drew is the main menu for the game. The drawing is just a concept of what the main menu is going to look like.



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Welcome to my Fanart website!! You can put Fanart of the characters in the remake to keep this awesome community running. #horror. #indie.

Let the game cook a little longer, the sooner the better the game gets worked on!! (GΔ“mu wa mō sukoshi nitsumeyou. Hayakereba hayai hodo, kuoriti mo agaru kara ne!).

Come and see what i'm about to work on in the next months to come!! the teaser trailer will come out on the same day Little Nightmares 3, the teaser trailer will come out at 4:00 or 5:00. #horror. #indie.

Hey guys the reason why I've not been posting for my game is because I have been working on concept art for the characters and monsters of the game.

Teaser 01. Reikai ni iru toki jikan ga anata ni oshiete kureru deshou. ( Time will tell when you are in the spirit world). Reikai de wa toki ga subete o akashite kureru. ( In the spirit world time will reveal everything).

#horror. #indie.

Go check out my Gameplay page where you look forward to amazing Unreal Engine 5 gameplay, mechanics and jumpscares!! #horror. #indie.😍😊❀️πŸ₯°

Video news for the remake will be coming soon right after the teaser trailer comes out via October 11th on Saturday at 12:00 AM the video will be discussing about models, gameplay, and also other stuff as well. #showcase.

The songs in the game are going to be used in some scenes but some of it will be used in the trailers as well. The songs such as Dark sample ambient and Dark ambient synth ( reversed) and My grandfahers clock. will be used in the trailers.

I will only be using Blender for my animations and ghost designs as well. The reason why i'm only using that for my animations is because the rest of the game will just be used in Unreal Engine 5.