I made the model in Paint 3D, then I animated it in Blender.
Then, I converted the animation to a spritesheet, and drew the faces over it in Adobe Animate.

This is how I did this.
(read article)
I made the model in Paint 3D, then I animated it in Blender.
Then, I converted the animation to a spritesheet, and drew the faces over it in Adobe Animate.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Path of Kami: The Evolution of the Lore
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
I was bored, so... ManutKat.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Regular exercise is key for healthy wings.
Try it out!
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Colorful Fox
Happy Late Easter!
Snacktime
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