I made the model in Paint 3D, then I animated it in Blender.
Then, I converted the animation to a spritesheet, and drew the faces over it in Adobe Animate.

This is how I did this.
(read article)
I made the model in Paint 3D, then I animated it in Blender.
Then, I converted the animation to a spritesheet, and drew the faces over it in Adobe Animate.
Path of Kami: The Evolution of the Lore
Runestones: from concept to in-game model🗿
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
The whole squad is here!
Interested? Follow me!
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Regional Bulbasaur. #Pokemon
Made my first ever animation.
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
0 comments