I made the model in Paint 3D, then I animated it in Blender.
Then, I converted the animation to a spritesheet, and drew the faces over it in Adobe Animate.

This is how I did this.
(read article)
I made the model in Paint 3D, then I animated it in Blender.
Then, I converted the animation to a spritesheet, and drew the faces over it in Adobe Animate.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
brung back my old oc plus a new one
...they don`t have names yet tho
not the greatest house, but it's a house! :D
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Double Rainbow!!!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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