I made the model in Paint 3D, then I animated it in Blender.
Then, I converted the animation to a spritesheet, and drew the faces over it in Adobe Animate.

This is how I did this.
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I made the model in Paint 3D, then I animated it in Blender.
Then, I converted the animation to a spritesheet, and drew the faces over it in Adobe Animate.
Werehog transformation process. #sonicunleashed
A Shiny Mega Gengar π For @ManutkArt ![]()
's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
Why walk when you can jump?
Call it 'wrong turn'!π« The feeling of running into a house with only one exitπͺ, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
My D&D art for my family so far (WIP if you couldn't tell)
A sneak peek at the new OST, can you guess what this song will be used for? π€
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