I made the model in Paint 3D, then I animated it in Blender.
Then, I converted the animation to a spritesheet, and drew the faces over it in Adobe Animate.

This is how I did this.
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I made the model in Paint 3D, then I animated it in Blender.
Then, I converted the animation to a spritesheet, and drew the faces over it in Adobe Animate.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
Levels' maps.
Made my first ever animation.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
:] me sigue sin gustar
:] I still don't like it
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