6 months ago

This is Reel To Real Remake!


Welcome to Reel To Remake! This game is nothing like RR! It's a completly custom engine made in the Unity Engine! This has optimizations like no other! Like: Using the URP Render Pipline, using non-FPS based scripting, the show file is all native nothing is FPS, and finally the show format is notling like the others, it uses opus with some obfuscation to decrease file size and risks from the BinaryFormatter! It uses the same signal data as RR for easy .*shw to .rtr converions without unoptimized and complicated scripting! Lets get to some exiting news! This custom game engine is UNRIPPABLE, it's coded in C++ and C#, and packed into custom files so it's pretty much impossible to rip! So with those news I can release public builds again! Heres the content that the builds will have("Custom UI! New Title Screen! Not so rude quotes! (Maps: CRAE, 3-Stage, AAM, NRAE, PTT Cybers, Studio C, and Volo)! Editor with very nice features! You should find out for yourself when I release it! )!



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Klunk is back from the dead! And....... The bird is coming.....

Revived Studio C! I will fix Chuck and I will add the bird back don't worry, DMX and AV has been added back and optimized while I was at it! I also fixed the memory leak with the video system so now you can enjoy Studio C again! Next is tables and chairs!

Billy Bob got a complete overhaul!

I just love it when Ultimate Mod does this part 3

Coded a new bit viz!

Repainted Dook and his clothing! He just needs his teeth and hat lol.

New Dook mask!!! Made by @D7_64 ! Texture work done by me! The old mask is now a varient.

Video of the new Dook, yes he looks funny because of the inproper bake and failed to paint the mask properly. The mask is a lil to small so I will fix that, otherwize he just needs his teeth and hat!

Rolfe & Earl coming at you live!

Dook now has his hat and belt!