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1
Game
Hello, Neighbor! Silent Whispers
7 months ago

This is what I've completed. There's an unfinished tutorial level (it's literally just one floor) and an unfinished main map with just the player and the neighbor's house.




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Nail Puller recode going good :)

(Seriously though, the nailpuller is better than before and you can look around without the hammer following your camera)

Good gaem!!1 GAEM FOR LIEEF!1!11

Thiz gaem so god I ben pleying it 4 200000000000000000000 hors per dae!!!1!

It zo cool I been crine for hours Bcauz of thy storeh!1!

I just fixed the fade out not working for when the player is in his house area

I'm thinking of bringing back Car_Drive. But I don't know what use it could have nor how to code it... maybe when I manage to code it I could use it in a dream sequence? Give me some ideas on how I can make this work :)

Hey guys, currently the development is going smoothly. I'm even working on another fangame behind the scenes!

I'm posting this small gameplay footage of act 1 so you guys can give me some feedback and ideas on what I can improve.

William can now jump through obstacles to get to you

Edit: Added the image I said I was gonna add

Hello, Road! (Don't mind the floating fences, it's a left over from the old map)

Doors💀 (Only made this to show some fixes on the nailpuller, the new door closing sound, and the door handle animations)

Development is quite slow, unfortunately

I added chair blocking into the game (I'm gonna change the code later, it's using set timer by event for the door unblocking. (+ Custom sounds) :)

Car_Drive (Still kinda scuffed and it gives alot of errors when leaving the car, but it works fine, The way I'm doing is I'm coding an entirelly new player character, it's gonna be a while until It's actually stable enough)

Edit: Forgot the video💀