This morning I had posted WIP pictures of a mouse, and this is the result in game. I hope you like it! I don't think that I will have the time during #AdvJam2019 but later I would like to add many small creatures like this to add life to the world.
Next up
A few minutes ago, I posted a preview of a mouse NPC. I would like to share this too: a small GIF picture to show its animation. You have to imagine that the mouse is moving forward at the same time. I'll post the result in game later for you to see.
#GJAsks What is my favorite game series? I'd choose Final Fantasy without a doubt, all games - but the PS1 games more specifically.
Kitrinos is a free adventure game with puzzles that has a very unique scifi retro style. I made it during a Jam with my good friend @Yazorius
. Will you be brave enough and try to finish it and put your brain up to the challenge, or will you flee? 
I really like what I had made on this game during Adventure Jam 2019. Lately I tried for the fun to make a Unity scene inspired by it. It's not polished but that inspired me, I think I should try to reboot this project in the future...
Tommy and Seb, the 2 brothers from my world 'My Magical Village', seem to have played and enjoyed famous Nintendo games...
Some WIP pictures - it's been a long time. They show the progress in modeling the bedroom of the kids, and a zoom on a mouse that will appear somewhere. I will now focus more specifically on polishing my demo for the end of the Jam.
This is my Donkey Kong for #FanartFriday I did it about 20 years ago, when I was a fan of Donkey Kong Country on Super Nintendo. It's been my favorite platformer with Yoshi's Island for a long while
So nostalgic of that time!
This is from the playable demo of Bionic Slammer, available on Windows and Webgl, a 2d-hd platformer/metroidvania in development since 2 years.
Just added a Linux version in addition to Windows and Mac. There could be an issue at fullscreen if you use several monitors. In such a case, please switch to windowed mode first: write "FULLSCREEN = no" in the Config.ini file of the game (see screenshot)











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