
This thing
Next up
Decay Mode - Half-Life 2: Episode One
Composer: Kelly Bailey
the starting area is also eerily similar to the beginning of human error , even though i made this before i knew about it
i also made it when i first started learning hammer so it has this cube full of ai_relationship entities that make every combine enemy friendly to the player instead of just enabling precriminal
Eine Kleiner Elevatormuzik - Half-Life 2: Episode One
Composer: Kelly Bailey
alright Anyways
Dark Interval - Half-Life 2: Episode Two
Composer: Kelly Bailey
Nectarium - Half-Life 2: Episode Two
Composer: Kelly Bailey
this first map (a metrocop base) makes no sense for where barney's story in episode one left off but im gonna touch it up anyways
this might be the hardest decision i've had to make in my entire life
These are like the only pictures i have from me playing the demo dude i seriously need the full game so bad












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