
This turret can now slow the enemies and damage them
I will definitely change that slowing thing later but for now I'll leave it like this
Also, now every time an enemy reaches your base you lose lives
#gamedev // #unity // #madewithunity
Next up
I decided to start working on some 3D models for the enemies and this is how it looks the first one :)
I'm currently working on some animations and other models as well !!
#gamedev // #unity // #madewithunity
So this is a new soundtrack I made for my game, a game made in 18 days for the Bigmode Game Jam a few days ago, it's something I never tried before so...let me know what you think:)
I think it's time to start working on the visual part of the game :)
#screenshotsaturday // #unity // #madewithunity // #gamedev
The Cryptmaster Anniversary Update is here!Â
@akuparagames saw that players loved the in-universe card minigame "Whatever." So for this update, they've put more effort to make it its own Roguelike game mode!
Try the FREE DEMO: https://bit.ly/CryptmasterSteam
Now the upgrading system is starting to make sense :)
And I think it's a good time for adding 3D models for the enemies, player, and of course change the turrets to something that looks good :D
#gamedev // #unity // #madewithunity
The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam!Â
Play the demo and wishlist the game now:Â https://bit.ly/thebuttoneffect
Now there's another enemy for the game :)
Currently there are only 9
But I'm planning to have a lot of different enemies, some of them with abilities maybe !!
#gamedev // #IndieGameDev// #unity // #madewithunity
https://itch.io/jam/gmtk-2021/rate/1085980
Hey !!
Check out my new game Passengers
It's a game made in 48 hours for the GMTK Game Jam 2021
A little 10 levels puzzle game where you control two characters in order to complete the levels.
Be sure to rate the game !! :)
Let there be colors - I made a custom dynamic fluid system + physically accurate spread with no extra cost.
I added a text that is displayed on screen whenever you can't build somewhere
#gamedev // #unity // #madewithunity
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