Game
After Hours at Raichu's [Non-Profit Fan game]

5 years ago

thought I'd go ahead and show a screenshot of the office; I will change some things like the desk and poster, and add some other stuff to it. I just need to do one more jumpscare, then I'll upload a 2-night demo since there's still more to be done. -paul




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time to get to revamping the final camera for v1.5, which is the arcade.

more to come in the new year

also i'm aware AHaR has turned 4 years old but i didn't bother announcing it because it would be pointless

new supply closet camera is done; here it what it looks like in-game. I've also remodelled some parts of the camera map a little bit if you couldn't tell, just so it's slightly more consistent with the size of the rooms

revamped party area is almost done - here I used GIMP to place the pokémon images on the walls using the program's unified transform tool. I'm going to draw some new images next to where natu and hoothoot are, just to fill in the empty spaces

Helpy!! (49/365)

revamped party area camera is finally done. here's what it looks like in-game!

all that's left is the arcade camera and I'll be done, then I can move on to adding the final adjustments to version 1.5

FleshBound | Cinematic trailer

alright. time to get myself into gear and finish version 1.5; hopefully before the end of the year. and i mean it!

here's a new raichu image for the game's main menu to replace the old one I made waaayyy back at the start of development (in the 2nd image)

happy new year everyone.

revamped arcade camera is finished! I haven't put it into the game yet but here it is... it's a little rough in some areas but otherwise I'm happy with how it turned out

more to come very soon

Bonnie at it again killing for Valentine’s Day🥀

Vro does not like couples #fnaf #fnaffanart #fivenightsatfreddys #ValentinesDay

started working on a revamp of the supply closet camera

I plan to redo the ones for the party area and arcade after I am done with this. I'll also try to post progress of stuff that's coming/being changed in v1.5 as frequently as I can!