6 months ago

throw short people day be like




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Happi family photoπŸ¦ŽπŸ‡πŸ‡

I updated my ref sheet Vro yay OwOβ€οΈπŸ§‘πŸ€πŸ’œβœ¨πŸΎ

𝙸 πšπš›πšŽπš  πšœπš˜πš–πšŽπš˜πš—πšŽ 𝙸 πš–πšŽπš πš’πš›πš• 𝚌𝚞𝚣 πš‘πšŽ'𝚜 𝚜𝚘 πš‹πšŠπš‹πš’πšπš’πš›πš•

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! βœ¨πŸ’Š #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game modelπŸ—Ώ

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.