
Next up
It is overwhelmingly hard to perform what should be the most basic tasks with an fnf mod
The modding documentation isn't even complete so idk what imports I can use
The return
Separated the projects to a different page, there were too many to keep on the homepage. Each project will have it's own little theme when you click on it eventually, but for now only UT Lost and AA:TLF have anything
2011x
Apparently I've managed to pull off a brief "everything-block" because wdym this is the only thing I've created in the last 5 days
I've been drawing a little during my short break. Here's some of what I've done. Some of it is for a fnf mod I'm working on.
Forwarding this form for everyone, hoping everyone votes on it fairly
https://docs.google.com/forms/d/e/1FAIpQLSchneknMRvpNG_2x5OwEc6qâŚ
This is meant for the #GJRW25 video later on before the year ends, I'm posting mine a little early due to concerns regarding the amount of participants. Either way, be on the lookout for that to come out
[FNF: Revibe] - Whitty render before Alpha
Art by - @KrisMaking ![]()
Twitter: https://x.com/FNFREVIBEMOD/status/2000476484365136175
Finally made the company logo look good It's still not perfect by any means, but it's a definite step up from the original

















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