8 days ago

TIL that there is not a single instance where Scratch will ever, EVER track the distance to any clone target. EVER.




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Today's random fact about Scratch: there's an option for "other scripts in stage" in the control_stop block that is never used.

Today's to-do list. I'm not sure I can get these done TODAY today but i'll get em done at some point.

Extension development is not what it was a year ago but these APIs are crucial for what I'm doing with Clones+ and other extensions.

wait is there not a size limit for videos on here? this is great

hot take: best extension of all time. no one can top this (just like me haha lmao gotem)

and by "almost done", I mean I still have these blocks (and a few extra I had in mind) left to go, bringing the total up to most likely 1750 :')

Because there are going to be points where you are going to be tracking the distance of more than one clone target, clones+ will track the distance to the nearest target that fits the predicate.

how clones+ is looking so far

thanks, sherlock holmes

the error message for when the gallery fails to load. this is rarely seen.

Scratch was supposed to inherit a system from Blockly that would display "No variable selected" on variable menus.

This never comes up in normal Scratch, but when it's forced to happen, the menu creates a brand new variable instead, starting at "i".