Game
My Little Sparrow Ranch
9 years ago

Tile Maps


Hello,
Since this is my first post of the Devlog, I’ll explain what I have in mind first. I know a lot of people here are interested in game development topics. So, as the game gets updated with new features, I’ll try to show them and also include some technical details about their implementation.


Ok, now that we are introduced, let’s go to the topic in question. =]

These are the tile sprites we are using to create the ground layer of the map currently. They are 32x32px and can be tiled seamless.

5d0ab454d4e8c.png

With only 4 tiles of each type (or less) we can do many interesting patterns using our editor.

Here are some examples of map testing using the tiles above:

5d0ab45734b98.png
5d0ab45a79438.jpg


0 comments

Loading...

Next up

art comission.

Shadow The Hedgehog X pixel art

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

What you all think

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Terraria

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?