Game
My Little Sparrow Ranch
7 years ago

Tile Maps


Hello,
Since this is my first post of the Devlog, I’ll explain what I have in mind first. I know a lot of people here are interested in game development topics. So, as the game gets updated with new features, I’ll try to show them and also include some technical details about their implementation.


Ok, now that we are introduced, let’s go to the topic in question. =]

These are the tile sprites we are using to create the ground layer of the map currently. They are 32x32px and can be tiled seamless.

5d0ab454d4e8c.png

With only 4 tiles of each type (or less) we can do many interesting patterns using our editor.

Here are some examples of map testing using the tiles above:

5d0ab45734b98.png
5d0ab45a79438.jpg


0 comments

Loading...

Next up

Another house i made long time ago.

Runestones: from concept to in-game model🗿

I was bored, so... ManutKat.

Just a Pico sprite

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Finished work on the emotions of a new character for the tank universe

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Only true badasses may pass! #conceptart #art #gamedesign