A year ago, ‘There Is No Tomorrow’ was selected by Indie Prize to showcase in Singapore for 3 days. It was my first time in such a event and able to watch people play my game in ‘real-time’.
Time flies really fast, the project is already more than a year in development. Initially I wanted to finish the game in 6 months but feel that it deserve more time. Right now I can say that I am quite happy with how it looks and plays but it still needs more polishing and further testing.
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