I’m going to be working on two tutorials for PlanIt for the next update:
The first will be a menu-accessed and will be a full tutorial, explaining in detail how to play and every game mechanic.
The second will be a “hint/tips” based system. This will be an on/off toggle and will give situational advice. (For instance, if the player approaches a hostile creature, a pop-up will tell them about it, and how to fight it).
I think this combination of optional systems will be perfect for everyone, and will allow new players to learn about the game in detail, while players who try each update won’t have to repeat any boring information.
0 comments