Game
PlanIt
12 years ago

Time for a Tutorial


I’m going to be working on two tutorials for PlanIt for the next update:

  1. The first will be a menu-accessed and will be a full tutorial, explaining in detail how to play and every game mechanic.

  2. The second will be a “hint/tips” based system. This will be an on/off toggle and will give situational advice. (For instance, if the player approaches a hostile creature, a pop-up will tell them about it, and how to fight it).

I think this combination of optional systems will be perfect for everyone, and will allow new players to learn about the game in detail, while players who try each update won’t have to repeat any boring information.



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Successful landing

#screenshotsaturday

Another house i made long time ago.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Why walk when you can jump?

Made my first ever animation.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

2d lighting experiment