Game
PlanIt
12 years ago

Time for a Tutorial


I’m going to be working on two tutorials for PlanIt for the next update:

  1. The first will be a menu-accessed and will be a full tutorial, explaining in detail how to play and every game mechanic.

  2. The second will be a “hint/tips” based system. This will be an on/off toggle and will give situational advice. (For instance, if the player approaches a hostile creature, a pop-up will tell them about it, and how to fight it).

I think this combination of optional systems will be perfect for everyone, and will allow new players to learn about the game in detail, while players who try each update won’t have to repeat any boring information.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

We are under attack!

Path of Kami: The Evolution of the Lore

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Shuiro Haname. #Commission

Commission for @ShuHaname

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Made my first ever animation.

2d lighting experiment

Path of Kami, running around the shrine area

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669