Game
Sonic 2 1991 Lost Prototype RETOLD: Battle For The World
7 months ago

Time for another confimation! LAST ONE FOR TODAY!


So, if you're asking, what engine am I going to use? Well, I decided to use Retro Sonic Fusion by Sonic's Gaming Hub for the project. Although, here's the thing, I am not going to code the game. BUT YOU JUST SAID I WAS GOING TO USE RETRO SONIC FUSION! WHY NOT!? Well, then, since you were going to ask that, I will explain why. I am not a coder. And the only things I am good at are writing the script, and reskins. Which is why I am planning on hiring people for a development team. Also, about the thing in the design post, I want to explain that in this post as well.

I was referring to voice acting for it. And now you're going to be asking, who are the characters available as of now to voice?

Here they are:

Max/KillerFox.Virus

Sonic

Knuckles

Michael

Alright, now before you catch me not putting in Charlie, I will be voicing him! OKAY! I will announce a Discord server once I get help setting it up!



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Just wanted to give an update to the situation going on with Angry Waiter’s YouTube channel:

This may be a total downgrade for the artwork, but it is what it is. I wasn't able to make a background for Metropolis, since I don't have the color pallete for it.

New art is coming your way! Here, I finished Charlie Berley's full design! Tell me how you think about it

Thanks to @FTH5931 for making this! YES, he is a team member for the game. We're also using Core Framework btw

@FTH5931 has updated the gameplay!

I rushed this btw

(It's a menu concept to be specific, this is before you get all of the "Start" "Options" "Extras" and whatnot)

ANNOUNCEMENT!

A brand new character has been revealed!

Well, what is THAT!? NEW SPRITES FOR CHARLIE BERLEY!?!?!?!? WHAT!!!!!!!??????????

DEVELOPMENT HAS BEGUN! Although there are a few things that need to be fixed, but that will be when the development team is made. Plus this is a placeholder at the moment