Game
Specter X-Terminators
9 months ago

Time for (yet another) yearly update!

Turns out, Specter X-Terminator's final boss had a GAME-BREAKING bug  (in V.1.5)!!!

Wow!

Anyways, it's been fixed...

CHANGELOG:

Fixed Spinning TV Attack (again).

Fixed Mask Attack.

Fixed Buggy Cutscenes on Death.




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FNaF GB's camera system has gotten a major overhaul! Expect improved performance and visuals in the next update!

After not being able to work on FNaF Gameboy for about a month, I'm now back to work!

Expect a new demo featuring the first three nights (and lots of improvements) in a month or so...

Due to the earliness of development, there's not much to show off yet, but it felt right to announce it today.

FEATURES:

Rewritten Story

Redone 16-bit Graphics

New Battle Features

New Enemies

New Music

*Dog

Three??? Floors

Skeleton Horse

:)

Some slight improvements were made.

Much like everyone's favorite rabbit-themed serial killer, FNaF GB is back, and in green!

For now, you can play the nights 1 & 2 demo, but expect the full release within 2025! 

Also, the full beta will be playable at this weekend's Midwest Gaming Classic!

Due to various technical and optimization issues I have had to cancel FNaF GB, at least for the time being.

As a final goodbye, I have published the latest (UNSTABLE) build, which includes all animatronics, nights, and custom night.

Here's a sneak peek at some of the camera views that will appear in the v.0.9.5 demo!

We are under attack!

Fan art for Foolish I'm feeling kinda better so I drew this

Runestones: from concept to in-game model🗿