If I put some Robux into making some shirts, I could go to games such as Starving Artists, and put them there.
Now, I'd have to choose a buyer-friendly price for 'em.
>> $10-$15 Robux per. <<
By doing this, I could theoretically make back any spent Robux, and maybe more.
That being, if users should happen to like said shirts/art.
In theory, of course.
Or, I could just keep adding more and more robux to my account whenever I get more cash in my allowance.
Either works, but only one gets me more, for less.
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