Art concept by our team member: @Arcthurus016

Next up
Just finished making my own configuration of Neovim (code editor) Since I thought code editors were boring and coding is fun.
I said why not make the editor fun as well, and so I made this editor happy with it :)
Testing my game engine and the work in progress renderer (Opal rendering, a rewrite of eevee)
don- don't ask why he's here.
Scrapped Half life 2 Render I was going to do for the anniversary.
[Composition context: Gordon foreground, G-Man background (Suzanne as placeholder), Ominous lighting, HL2 color pallet]
''Old faces'' Old Candy Teaser Reveal!
Model by @DydronYT
Render by @Freddyboi90
Textures by @Freddyboi90 & @DydronYT
Page out!
The game engine's devlogs will be posted here. Once I finish the rewrite of physics, game logic and bit of the renderer I'll publish the source code and stable binary release
as a final goodbye (there's still a chance). Here's this Jolly 4 wallpaper I made for 30K Follower milestone. I'd like to share more if Ivan is fine with me doing.
Video soon... ;)
New office!
Weasel Engine | Progress update!
Recently the engine has reached 55% completion. there's still a lot to be worked on... but we're getting close..
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