Next up
Version 0.1.1 (early beta) is out!
Devlog:
- Added first enemy, regular slime creatures with basic AI (tracking, jumping, punching)
- Character punching mechanics and animations
- Changed character's walking speed by +1.5%
- Some general game optimization
Hi everyone, I am very new to GJ. This is a character from my game that I made a few months ago, but it is still in the polishing stage and will be uploaded to GJ this September. I just made a version with this cool new color palette. #GameJoltColors23
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Why walk when you can jump?
My D&D art for my family so far (WIP if you couldn't tell)
Cash Banooca
not the greatest house, but it's a house! :D
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
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