A post-contest update??? Inconceivable! In all seriousness though, I probably will continue to work on this game for at least a few weeks more, and then might update it on and off after that.
As for this update, just a few changes. The combo timer degrades more slowly, to make it easier to rack up higher combos. Bloodlust decreases slightly faster than before. You’ll now see individual enemy killcounts on the gameover screen! Most noticeably, the peasant enemies now have 5 different appearances, to make the mindless slaughter a little more visually pleasing.
That’s it, have fun!
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