Game
Lord of Chaos
13 years ago

Tiny Tweaks, Aesthetic Improvements


A post-contest update??? Inconceivable! In all seriousness though, I probably will continue to work on this game for at least a few weeks more, and then might update it on and off after that.

As for this update, just a few changes. The combo timer degrades more slowly, to make it easier to rack up higher combos. Bloodlust decreases slightly faster than before. You’ll now see individual enemy killcounts on the gameover screen! Most noticeably, the peasant enemies now have 5 different appearances, to make the mindless slaughter a little more visually pleasing.

That’s it, have fun!



0 comments

Loading...

Next up

Chiaki Nanami!

Have a good Boi

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

not the greatest house, but it's a house! :D

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.