Game
Lord of Chaos
13 years ago

Tiny Tweaks, Aesthetic Improvements


A post-contest update??? Inconceivable! In all seriousness though, I probably will continue to work on this game for at least a few weeks more, and then might update it on and off after that.

As for this update, just a few changes. The combo timer degrades more slowly, to make it easier to rack up higher combos. Bloodlust decreases slightly faster than before. You’ll now see individual enemy killcounts on the gameover screen! Most noticeably, the peasant enemies now have 5 different appearances, to make the mindless slaughter a little more visually pleasing.

That’s it, have fun!



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shadow The Hedgehog X pixel art

"Our work is never over" they said.

Microsoft Windows XP Unprofessional (windows logo prototype)

Explosive domino effect

Got some fun collectibles in our game, Path of Kami!

ooh yes..

NEW AWP DESIGN !

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart