Next up
"Big" update :D
Got some pics for ya! -You can upgrade your sword -Swim stamina added -Sara's hair has a texture now -Game logic updated -Interactions updated -640x480 as default (240p recommended, use .reg) -Strict 4:3 aspect ratio I'll share the requirements soon!
Underwater Segment 1 - Gameplay
The Magical World of Emergon - 10th Year Anniversary Demo Coming Soon!
art comission.
Another house i made long time ago.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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