Game
Only Once: DEMO
4 years ago

To whoever sees this, this was posted 5 years ago that I forgot to publish. It's too rough to be considered a demo, nor is it well explained on how to play. Click on enemies to target them. Everything else shouldn't be too hard to grasp.




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Inventory is up and working, game has a total of 60 items with descriptions of each item. Functions of the items are just for show until I start working more mechanics into the game. These past few days were a pain, but hopefully things will get easier.

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Runestones: from concept to in-game modelπŸ—Ώ

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Levels' maps.

Only true badasses may pass! #conceptart #art #gamedesign

Coming Soon...