Hello to you all! Ya boi G-Luigi here with some amazing news!
Development on the TEST DEMO officially begins today!
Lots of elements were being thought of during my breather.
One of them is the Battle System. I’ve changed it’s ENTIRE concept.
If you have played “Eggman Empire… Yeah Right.”, then you know what the choice making system is used for, right? RIGHT? Well, this is where I discuss it.
The choice making system impacts the story (obviously).
But since this is Luigikid Timeline, I made it a crucial part in the story.
The Battle Roulette is proof. There will be 2 or 3 rounds each. Whatever your intent is, it will change your fate. It’s important you make the right choices.
The battles themselves are supposed to be a memory game.
It’s not as engaging as UNDERTALE’s, but it’ll be fun for your brain.
Other news…uh…um…………let me think… Oh yeah!
I officially decided not to have any music in the game, due to this being a storybook series. (And yes, I meant storybook SERIES.)
References from BLEACH are confirmed to be in PT2, so be prepared for mild depictions of blood and gore (if you use your imagination.)
Alrighty guys. Since today is development day, more news is on the way (and that rhymed.) And i’ll see you … in the next update. Buh Bye!
(By the way, I’m reccomending a video that you should watch today.)
(Here it is: https://m.youtube.com/watch?v=LTB2ROSkg8c)
(It’s a playthrough of a game called “Ultimate Booster Experience.”)
(The YouTuber playing it has some funny reactions, so watch it… if you dare.)
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