2 years ago

Today Marks the 1 year anniversary of my FNaF Fangame "Yap and Yell"

It's hard for me to believe that this game has already been around for a year, it seems like yesterday I was at the store that inspired the concept for this game's environment.




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I've decided that I think I'm going to re-work the gameplay of TEAM SLAY-BELLS heavily to have more movement options and better control.

Here's a visual idea of what the new movement options will be like.

This also changes how enemies are defeated / dealt with (and makes it easier than it currently was imo)

Re-done HUD concept art (It's pretty rough, but this was just to get the idea down, and none of these icons or fonts are final)

CONNECTION FOUND

Thought I would share the Yap and Yell Miis I made in Miitopia

Rat Race Production Update

tried making a Wii inspired aesthetic in Unity.

Testing new Idle animations! (her face will be more expressive in-game during these, this is just testing the animation transitions for now)

(Also a new character shader to help the characters look more like their render models)