3 years ago

Today Marks the 1 year anniversary of my FNaF Fangame "Yap and Yell"

It's hard for me to believe that this game has already been around for a year, it seems like yesterday I was at the store that inspired the concept for this game's environment.




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Out of context wet bouncing hairball

Added food

One of the criticisms with KICK-BELL's demo was that the stages were too large and zoomed out.

Here's a quick look at some of the updated stage design! You can complete them a lot quicker, and you have more player visibility now that they're smaller ^^

The Rat

Finally getting around to animating Charlotte's updated model ^^

(don't mind the face textures, that's just how Blender displays them)

so cute and marketable! nothing out of the ordinary to see here!

Mangle (Fixed)

I thought this would be fun to model, and I've been in a bit of a FNaF mood again.

Created a texture based depth shader for the face ^^

HEYYYYYYYYYYYYYYY

i was feeling a bit 𝓹𝓮𝓬𝓴𝓲𝓼𝓱...

so i decided to combine myself some remodels 𝐓𝐎𝐃𝐀𝐀𝐀𝐀𝐀𝐀𝐀𝐀𝐀𝐘𝐘 this will fill my stomach to the BRIIINK

I just found an old, unfinished version of Team Slay-Bells's intro cutscene!

This was never finished, and it's been completely re-worked later on, so I thought I would share it since it's not going to look like this or play out this way anymore.