Game
TCOM: The Archives


11 months ago

Today's Fact: Around November/December 2019, I showed my first ever Maggie model. It was meant to be part of a model's pack remodeling Manuel's characters. And then the idea of a fan-game came to my mind.


Looking back to this model, I think it wasn't that bad. I made mistakes with the optimization, the wrong meshes, and the anatomy. BUT, comparing it to the 3.0 versions that came later, I kinda see a few things where I failed when trying to fix the initial model, such as proportions, the use of a sphere as the head, and again, poorly made materials... I wouldn't mind to model Maggie AGAIN just to make the model pack a real thing. For now I'm already making a model pack with stylized FNAMR characters.

Let me know what you guys think about her first model, ah?



3 comments

Loading...

Next up

Here is a 2024 #prideart

I hope I can get time to draw another Fanverse piece this year

Here's a sneak peak of the office in game. (Ignore those colored squares...)

bears

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Chiaki Nanami!

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.