I solved some details about nights 1 and 2 despite some bugs I was having in Kiko, so enjoy the game.
just put a detail, the game will be in English. It's ok
so that's it bye.
I solved some details about nights 1 and 2 despite some bugs I was having in Kiko, so enjoy the game.
just put a detail, the game will be in English. It's ok
so that's it bye.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Runestones: from concept to in-game model🗿
Microsoft Windows XP Unprofessional (windows logo prototype)
brung back my old oc plus a new one
...they don`t have names yet tho
not the greatest house, but it's a house! :D
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Coming Soon...
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Sonic and Shadow as Pokémons. #Fakemon
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
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