Game
Five Nights at Mario's
10 years ago

Too long


I’ve been absent for a huge amount of time, can’t even lie about it….. But I’m gonna keep this news short by saying that I am going to get back into the swing of it hopefully around half term, and maybe a few updated scree s will be up around that time.

THANK YOU to everyone who hasn’t left negative comments, which is everyone and that’s wonderful! So I’ll talk to y’all later and have a good day while you’re at it :)



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10 Years: FNaM

The article details the past and future of the game. As an addition, here is a teaser that came out 2 years ago (but was not posted here)...

https://www.youtube.com/watch?v=yrXWFfS4k2k

GRAPHICS UPDATE (OLD. NOT DEAD)

tHE offISe- Wip, a new AnimaTroniC Has arrIved, glitchING about!

I found something; development has begun. Updates in a while!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect