Next up
Not a priority in the slightest (thats why im not making a gamepage for it), but it might be fun to chip away at every now and then
Larry night is almost fully functional, all of his behaviors are programmed in, all thats left is
-death conditions
-Making his animations actually function
-Phantom Sammy
and then thats all the main nights programmed in
oh yeah also phantom wilfred will be re-implemented too (with a better mechanic dont worry)
Animations are all imported. its time for larry night coding
Look.... its the new character
They work yay. heres some footage of nights 1-3's cast; explanation of all mechanics in article
added a ghoul.
he works basically the same as phantom wilfred, with some differences;
-Fades in slower
+Can Change Locations every time the lightning begins to strike
+Will kill you instead of stunning you
Implemented every single jumpscare, including for the characters not implemented yet. Yippee.
they've put a lot of fat on the game's storage as well as all the other animations I've tried to implement faithfully so i might needta trim them down
First look at fnati penumbra.... as mentioned before i will be posting updates about it on this page instead of making a new one cause its not quite a sequel
Just to make my life a little easier I'm gonna go ahead and import all the animations for mini nightmare + larry's night












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