BAD:
9. Security Breach
Yeah, who could have expected SB being at the bottom. Although, it's deserved and I think nobody can disagree with me. After you get the underwhelming jumpscare, you are sent to Static screen literally copy pasted from Help Wanted and then presented to two buttons with the game's beautiful UI. Remembering all the iconic death screens FNAF presented us this far it only feels baffling how detached the series has become from its origins. As AstralSpiff said 'The effort level is through the roof'.
8. FNAF 3
This might seem controversial to you but FNAF 3 is usually not too far from Security Breach for different reasons. This time it's not completely for the lack of effort but the fact that we got such a simplistic Game Over screen after phenomenal 1 & 2. While it's not down bad like SB, red Game Over string is not that satisfying and 1/1000 chance of getting a rare screen does not make up for it. Would have been cool to have one more Springtrap render though.

OKAY:
7. Sister Location
Sometimes there are lists where Sister Location is right after FNAF 3 and it's one of them. This section is dedicated to the more bearable screens but you still can't point out anything special about them. SL Death screen goes right here. The font and red palette look better than in 3. You have 1/5 chance of getting the minigame so that's pretty neat. And I could swear the Static screen could fit in almost any fangame. We still have no mugshot of any character though and the screen is not present on the Custom Night. So that's what got SL on this spot.

6. FFPS
The game I like even more than SL, but I certainly couldn't put it any higher. Again, for the context of the game the screen works very well; slow fade out after shocking scare - but there are simply entries better than that. This game stands this high for the introduction of Game Over voicelines which I personally really enjoy and fit even more for our next spot.
5. UCN
It's still in the 'fine' category but in my opinion nails the simplistic Game Over screen perfectly. Nice blinking text, your survival time and a taunting voiceline (most of the cases). All that mixed with amazing Easter Eggs like Cassidy's face and the infamous Mister Hippo monologue. Perfect entry to close off this section and start Top Five.

GREAT:
4. Help Wanted
HW wasn't that bad of a game; we were only getting used to this new era of FNAF and familiarising ourselves with the new style. Game Over screen in there was also quite good. We are greeted with a more realistic TV Static and then sent into a cramped room. Quite probably the first time we are given the choice to restart the night instead of just going into the hub and so that's an improvement. Couldn't leave us without Easter Eggs either, so there's your Cupcake jumpscare. But with no issues of course, and Steel Wool shot themselves in the foot once again mostly by releasing the game in Flat Mode. I've never experienced this game anywhere but the PC version and oh my does it also contain bugs and bugs again. Strangely enough you can scroll your view right in the Static with all that Motion Blur. The buttons are also highly unresponsive and do nothing if you decide to look away from them. And it was a poor decision not including Language options because the Russian translation is barely readable. Though, Halloween DLC presented us a totally different Game Over scene, so I really had no choice but to put HW this high.
3. FNAF 4
Now that I think of it, 6 & 4 have quite the similar Death screens, but I would say the latter one does a better job at this aspect. Same slow fade out after a shocking scare and then subtle transition from silence to the eerie Title Screen Music. And more graphic this time (even though it's just someone dropping a watermelon on us, but hey; it's much more than modern entries can allow themselves now).

2. FNAF 2
It was maybe foreshadowed by me back in the beginning but it's probably expected. Indeed, I'm pretty most of you agree this is a great Game Over screen. FNAF 2 innovated many ideas from the first game and maybe not to everyone's taste (see my FNAF Quadrilogy Slander) but it went creative even with its Death Screen. How do you make something different from the previous game? Go first person, of course. With the very same head that was supposed to protect you. The redish lighting only sets the tone more. One issue though, if you die before Night 3 you kind of get spoiled that old characters will try to get you too.

1. FNAF 1
I will admit it, I not at all can be called a fan of the first game. But, I've gotta give credit where it's due. This screen is outstanding and quite likely works better than any other Game Over screen the series could present us with. Scare, Static, Silence. Nothing unnecessary, just right to send you chills. If people argue what was the first game best at, this is one of the answers. And FNAF 1 can take the crown this time.

Welp, that was a long one. Decided to do something different. I was originally going to turn it into a video with voiceover but I couldn't find any proper Security Breach footage, and no way I'm spending my money on that game. Maybe another day. Speaking of that, would you be interested into one more chart like this one? Who knows, probably someone enjoyed this type of content. I possible even have an idea for the next one. Can't wait for your opinion!








































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