Game
Toribash

4 years ago

Toribash 5.51 is now available!


This update features an advanced gui for replay viewing and a lot of bug fixes and QoL improvements.

What's new:

  • Advanced replay GUI (default hotkey is Tab)

    • Progress bar with camera keyframe marks

    • Replay speed slider

    Advanced replay gui would only work when replay has been cached

  • Replay cache updates

    • When replay speed option is set to "Enabled" in settings, replays will always load with cache by default

    • Cached replay loading should be a little bit quicker due to backend optimizations

  • Other replay updates

    • You can now view next/previous replay using CTRL + ] and CTRL + [ hotkeys while in any folder

    • Replay playback speed now affects flame particles speed

    • Auto focus on replay name input when saving replay

  • Miscellaneous fixes and updates

    • Better ghost fading with short ghosts

    • Realtimeghost data is now only sent when the room has it enabled

    • Added borderless fullscreen mode for Windows (can be enabled in settings)

    • Fixed a possible crash in macOS version on new game alert when game client is minimized

    • 3D items are now displayed properly when they're behind a translusent environment object

    • Fixed a bug that was greatly affecting performance with flame particles disabled

    • Added flame forge to Store and merged textures section into advanced section

    • Auto reload news images after they've been downloaded

    • Prevent Tori and Uke spawning inside each other when setting all zeroes for custom player position in gamerules

    • "Start new game" toggle in game rules is now stored between game sessions

    • Fixed a bug that was writing multiple instances of a move when beating Uke in Challenge Uke tutorial

    • Fixed a bug that was disabling Uke's ghost in some tutorials

    • Lua open_url() function now only accepts Toribash links to prevent phishing

    • Shaders that modify text colors no longer affect item colors

    • Shaders now properly modify chat colors when in Multiplayer


Server updates

  • Breakable grabs should no longer cause glitches

  • Customizable ghosts should no longer get stuck in previous mode when loading a new mod

  • Your own messages in chat are shown in a different color to stand out better

  • Win triggers should now work correctly

  • Win points should now work correctly

  • Players in auto tournament rooms should no longer get spectated before lockdown is enabled



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