I’m back to working on Uncertain. I’m in the process of transitioning everything from the Project 4 Studios account to my personal account. Unfortunately, I lost the credentials to the account as well as the email I associated it with, which will slow things down a bit. Meanwhile I’ll work on the demonstration build. It will be fairly limited compared to the final game but it should give an example of what I’m working on.
Next up
Fighting HUD - Concept
Battle Sequence Concept Art
Character concept art
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Regional Bulbasaur. #Pokemon
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)










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