Game
Trigger Saint 1.14
11 years ago

Trigger Saint 1.10 Updates


Trigger Saint Patch Notes 1.10

January 6th

-Added v-sync on/off option in the in-game options menu.

-Added windowed mode and fullscreen mode into options, the screen can now be resized by the player.

-If you are having trouble with lag in-game press escape button while in-game and turn off v-sync, this may help with lag but still could cause screen tearing. V-sync and windowed mode are still being tested out and there are still bugs.

-Added two new enemy types, one for lvl three and one for lvl four.

-Saint will no longer shoot to the right when facing the left after a spirit charge.

-Spirit mines now cost 10 spirit to cast, their explosion radius is also a tad smaller.

-Spirit orb pick-ups have been removed.

-Mouse cursor now lights up when hovering over menu text.

-Fixed Sain’t sprite problems.

-Added options and Credits screens

-Pressing ESC now brings up the in-game menu.

-Fixed gap in walls problem.

-Added new sound effects for enemy weapons.

-NUM keys can no longer be used for items.

-Changed sound effects for Saint’s primary and secondary fire.

-Omega Blades animations have been updated.

-Floating background debris added to levels 1-4.

-Updated the first boss design, he looks a little different now.

-Updated Skill Screen artwork.

-Player movement has been tweaked a bit.

-Azerty and lefty options will be added soon, I want to make sure the primary controls are polished first.



1 comment

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Strange Umbrella

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Update 2.627

New challenges & new effects!

Terraria

it happens

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Got some fun collectibles in our game, Path of Kami!