Game
Trigger Saint 1.14
11 years ago

Trigger Saint 1.10 Updates


Trigger Saint Patch Notes 1.10

January 6th

-Added v-sync on/off option in the in-game options menu.

-Added windowed mode and fullscreen mode into options, the screen can now be resized by the player.

-If you are having trouble with lag in-game press escape button while in-game and turn off v-sync, this may help with lag but still could cause screen tearing. V-sync and windowed mode are still being tested out and there are still bugs.

-Added two new enemy types, one for lvl three and one for lvl four.

-Saint will no longer shoot to the right when facing the left after a spirit charge.

-Spirit mines now cost 10 spirit to cast, their explosion radius is also a tad smaller.

-Spirit orb pick-ups have been removed.

-Mouse cursor now lights up when hovering over menu text.

-Fixed Sain’t sprite problems.

-Added options and Credits screens

-Pressing ESC now brings up the in-game menu.

-Fixed gap in walls problem.

-Added new sound effects for enemy weapons.

-NUM keys can no longer be used for items.

-Changed sound effects for Saint’s primary and secondary fire.

-Omega Blades animations have been updated.

-Floating background debris added to levels 1-4.

-Updated the first boss design, he looks a little different now.

-Updated Skill Screen artwork.

-Player movement has been tweaked a bit.

-Azerty and lefty options will be added soon, I want to make sure the primary controls are polished first.



1 comment

Loading...

Next up

Successful landing

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

"Our work is never over" they said.

Family band complete!

What you all think

I-Buki

Mio-Da!

Ibuki Mioda!

Shuiro Haname. #Commission

Commission for @ShuHaname

Why walk when you can jump?

Cash Banooca

not the greatest house, but it's a house! :D