Game
Trigger Saint 1.14
11 years ago

Trigger Saint 1.10 Updates


Trigger Saint Patch Notes 1.10

January 6th

-Added v-sync on/off option in the in-game options menu.

-Added windowed mode and fullscreen mode into options, the screen can now be resized by the player.

-If you are having trouble with lag in-game press escape button while in-game and turn off v-sync, this may help with lag but still could cause screen tearing. V-sync and windowed mode are still being tested out and there are still bugs.

-Added two new enemy types, one for lvl three and one for lvl four.

-Saint will no longer shoot to the right when facing the left after a spirit charge.

-Spirit mines now cost 10 spirit to cast, their explosion radius is also a tad smaller.

-Spirit orb pick-ups have been removed.

-Mouse cursor now lights up when hovering over menu text.

-Fixed Sain’t sprite problems.

-Added options and Credits screens

-Pressing ESC now brings up the in-game menu.

-Fixed gap in walls problem.

-Added new sound effects for enemy weapons.

-NUM keys can no longer be used for items.

-Changed sound effects for Saint’s primary and secondary fire.

-Omega Blades animations have been updated.

-Floating background debris added to levels 1-4.

-Updated the first boss design, he looks a little different now.

-Updated Skill Screen artwork.

-Player movement has been tweaked a bit.

-Azerty and lefty options will be added soon, I want to make sure the primary controls are polished first.



1 comment

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Successful landing

#screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Strange Umbrella

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

My D&D art for my family so far (WIP if you couldn't tell)

Alone Together....