Trigger Time is going to be on Steam!
Thank you all for voting!

But it’s still a pretty long way to actual release, which is planned to be in Q4 2016.
I’ll be posting more updates, so stay tuned! And once again: THANK YOU!!!
Cheers!
Trigger Time is going to be on Steam!
Thank you all for voting!

But it’s still a pretty long way to actual release, which is planned to be in Q4 2016.
I’ll be posting more updates, so stay tuned! And once again: THANK YOU!!!
Cheers!
Runestones: from concept to in-game model🗿
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Regional Bulbasaur. #Pokemon
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Got some fun collectibles in our game, Path of Kami!
Among us_into Madness
Sans Dance
3 comments