3 years ago
Next up
Previous work in debug
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.
Remade one of the locations from WHISKERS in my experimental PS1 style i was working today, took all day actually to master even the simpliest things. Will create more these days. Your thoughts?
Came back from work to work in Blender again. What have you been modeling lately?
Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.
Short video of the scene. Static animation
Exercise reading guys, dont be like Kai Cenat :P Being able to read and write very well is a must :D














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