Game
Undertale X RPG Sans Battle
4 years ago

True Devlog #1

(True devlogs will explain the progress and state of the game, what's done, and what's not done yet.)


Game Sprites - As you can probably tell, most of the sprites are either premade, aka by Toby Fox or taken from an Engine, or created by me, hence why they look not the greatest.

Attacks - There is currently only 3 attacks in-game. And there's planned to be 15-20 at the very minimum, from easy to hard as the battle rages on.

Buttons - All of the buttons and uses for each buttons have been completed except for the icon to the farthest right that looks like a cross. The uses are pretty self explanatory, except for the cross which my true intentions for it shall be revealed later.

Settings - The settings are *mostly* done except for a cheat menu and a difficulty setting.

Jukebox - This is mainly complete, it's just used to preselect what songs you'd like to use in-game.

The game will first be released as a prototype, then after a bit, or long time, the full game will become playable.



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There is a reason there is 5 buttons instead of 4, as well as a gun and a scythe icon. These are meant to represent ranged and melee systems that are a work-in-progress at the moment. There will be a counter for bullets and stamina!

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