Trying to improve my animations by practicing. A walk animation I worked on (the enemy is from another game).
Next up
Worked on some Tutorial Levels for FaintedEstate. Trying to get a good feel for the game so that I can playtest and gather feedback. #indiegame #gamedev #indiedev
Prototyping a Ghost Boss that follows you around and haunts nearby objects.
Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!
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Art is your weapon. Garen is your champion.
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(We've included Garen variants for inspo!)
Here's some more audio I created for the Main Menu Screen. I'll probably add a few more touches, but I think it works pretty well for now. #indiegame #gamedev #indiedev
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Spent a week or two creating some basic art, animations, and some music for the Alpha Version of my game. Tried nailing down the general mood of Fainted Estate.
Welp, I've been struggling to finish the Settings Menu for FaintedEstate. I'm so close to finishing the Prototype-Build! Hopefully I can show more content and visuals after this.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Finally finished the Prototype of my game! Now moving on to the Pre-Alpha for a bit for FaintedEstate.
























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