Game
Tommy Shock's Awesome Sk8ter
7 years ago

TSASK8 has been through 2 other engines, before I decided to settle down and make it in Gamemaker Studio 2. The game is currently in an early prototype stage. Game mechanics are being conceptualized and added to the game at this moment.




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Temporary title screen, just so it's there. Menus will be added when there's more options, but the main game itself is top priority right now. The title screen will look much better upon release.

art comission.

Another house i made long time ago.

"Our work is never over" they said.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Regional Bulbasaur. #Pokemon

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle