Game
Tommy Shock's Awesome Sk8ter
7 years ago

TSASK8 has been through 2 other engines, before I decided to settle down and make it in Gamemaker Studio 2. The game is currently in an early prototype stage. Game mechanics are being conceptualized and added to the game at this moment.




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Temporary title screen, just so it's there. Menus will be added when there's more options, but the main game itself is top priority right now. The title screen will look much better upon release.

Bandana Dee the Dream Friend

Just a Pico sprite

What you all think

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Levels' maps.

I did this on my 3DS ^^ #Kirby

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!