Dev log
Please make sure your game is updated before starting! Otherwise it will crash trying to connect to my server.
This is because I made improvements to the cloud saving’s security, so please let me know if your save gets corrupted and I will be able to restore it for you. Unlikely for it to happen though.
I also improved projectile hitreg, where the projectile will actually hit you when you get damaged by it. Flaring homing missiles is a little better but still not perfect.
Changelog
- Added Bot Team option to hosting menu. Use this if you want to play against bots with your buds. 
- Added visual effect for flare cooldowns 
- Added beep for when your module is ready 
- Bots are now enabled for Tunnel Servers. Yay! 
- Increased the Pulsar projectile’s speed (it goes farther now) 
- Improved security for cloud saving 
- Improved hit registration for attacking projectiles 
- Removed friendly forcefields from mission 10 
- Fixed The Master’s placeholder subtitle 
- Fixed the evac event not starting in mission 8 
- Fixed being able to restart missions too soon when it ends 











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