Game
Turing Adventure
11 years ago

Turing Adventure Launch Schedule


I’ve got a long list of features we wish to add to Turing Adventure, and a small list of bugs. But I am not going to implement most of them. It has been two weeks of sacrifices and hard work, and I want a soft launch. I wouldn’t want to upload a buggy version just for the game to have one more feature. The fact is, the game is good enough, compared with my expectations at the beginning (and even surpasses them in some aspect).

So, today at afternoon I am going to call a beta to whatever I have, and stop implementing features. I will only solve serious bugs, and during the rest of the time until the end of the jam, I am going to work on the conversation engine.

By the way, I need conversations to improve it, so please, go play the current version of the alpha, and send me the conversations!

http://1drv.ms/1EIlRSe

Thanks!



0 comments

Loading...

Next up

Thank you for sending us the conversations! After each game, Turing Adventure asks you for permission to send us the conversations you had with the NPC. They *help us a lot* to improve the conversation experience! Thank you! :-)

We have won the Colossal Leap Award! Turing Adventure has won the Colossal Leap Award in the Adventure Jam! We’re so happy! Thank you folks for your support!!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Demonstration of the spells and their effects :)!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Why walk when you can jump?

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Coming Soon...