Game
Pellet Apocalypse
12 years ago

Tutorials! Menus! Bugfixes! Zombies!


So, it’s time for the next prototype to be released.

There’s not many new gameplay elements other than the tutorials (to better understand what you need to do in the game), and some fixes to the underlying mechanics (mostly to the survivor following code, which still needs some work, but at least it doesn’t blow up now).

Next version will have a save system and the survivors that you rescued will respawn in the safe zone, which will make it possible to interact with them. As soon as I figure out how to do both of these, that is.



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Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

What you all think

I-Buki

Mio-Da!

Ibuki Mioda!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Only true badasses may pass! #conceptart #art #gamedesign

Some Shadow boss fight gameplay 👾

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle